Unlock the potential to reshape every map in Feed and Grow: Fish with an intuitive terrain editing tool. This mod allows you to modify the landscape in real-time, from raising heights to averaging terrain levels, all with a simple left-click. Customize your fishing experience by turning any environment into your perfect aquatic playground!
Imagine navigating a landscape that you’ve shaped exactly how you want. With powerful tools at your fingertips, you can raise and lower terrain effortlessly, creating unique fishing spots or altering the underwater environment to your liking.
Take control of your surroundings with customizable brush strength and size. This allows you to make detailed modifications or larger changes, giving you the freedom to create breathtaking maps that enhance your gameplay.
Utilize terrain sampling features to apply exact height settings. This not only ensures consistency in your map design but also allows for seamless transitions and realistic environments, making your fishing adventures even more exciting.
A basic terrain editor that allows you modify the terrain of a map.
Enable this option to edit the terrain of the map in real time. Use left click to activate the selected tool.
Control the width of the brush. This controls how big of an area will be affected when you use certain tools. This will cause lag if you set the value too high.
Control the height of the brush. This controls how big of an area will be affected when you use certain tools. This will cause lag if you set the value too high.
This will cause the width and height of the brush to be synced with each other.
Controls how fast the terrain will change when using tools. A larger value will make the terrain move faster. The default value is 0.1.
Select a tool which can be used using left click when the Enable Map Editor option is selected. 'Raise Terrain' can be used to rain the height of the terrain. 'Lower Terrain' can be used to lower the height of the terrain. 'Average Terrain' requires a bigger brush size and will move all the terrain you are editing towards the average height of all the points you are changing. 'Max Average Terrain' is similar to average terrain except that it moves the terrain towards the highest point that you're changing. 'Min Average Terrain' is similar to average terrain except that it moves the terrain towards the lowest point that you're changing. 'Sample Terrain' will copy the height at the given point. 'Apply Sample Height' will modify the height of the terrain towards the sampled height. 'Apply Sample Height' will modify the height of the terrain to instantly be the sampled height. The sampled height can also be set directly with the 'Sample Height' option.
The sample height that is applied when using the 'Set Sample Height' tool.