Unlock the potential of your fallout shelter by managing the essential needs of your characters effectively. This mod allows you to adjust sanity, health, hunger, and thirst with ease, offering a fresh layer of strategy to your post-apocalyptic adventures.
In this exciting mod, you can effortlessly manage each character's essential needs like sanity, hunger, and health. Whether you want to keep them in peak condition or explore the chaotic side of survival by making them insane, the choice is entirely yours.
Say goodbye to tedious manual tracking! With features that allow you to refresh character and need lists seamlessly, you can focus on what truly matters – surviving in a post-apocalyptic world. Use this mod to streamline your gameplay and adapt quickly to changing circumstances.
Experience the immediate consequences of your choices with daily visual updates reflecting the states of your characters. Whether they're thriving or in turmoil, you'll see it all unfold, making your strategic decisions even more engaging.
Manage the needs in your shelter. Change the character's sanity, health, hunger and thirst needs. Make all your characters insane or keep them super healthy. Stop insanity, hunger, thirst and health issues. The character will update visually when you go to the next day.
Refreshes the list of characters in your shelter that are available in the selected character option.
Select a character to edit their needs. You can pick from all of the characters in your shelter. Make sure to refresh the list of characters when you are in game.
Refreshes the list of needs for the specified character. The list will also refresh if you change which character is selected.
Select a need to modify and view its current value.
If this is enabled, the need value will automatically refresh when you change which need is selected.
The value of the need. This can be between 0 and 100. This will automatically refresh when you change which need is selected.
Reads the current value of the selected need of the selected character.
Updates the value of the selected need of the selected character. The character will update visually when you start the next day.
Updates the value of the selected need of all characters. The characters will update visually when you start the next day.